Wellington's Peninsular War


The Peninsular War was one of the longest and most drawn-out campaigns of the Napoleonic War; a piece of Imperial regime change designed to close off the last European ports open to British trade, which instead developed into the "Spanish Ulcer" that sapped the strength of Napoleon's empire and left him to fight a two-front war that would ultimately destroy him. The second title covering the "Spanish Ulcer", covers all the major actions left out of Bonaparte's Peninsular War and quite a few minor ones as well.

Firstly, that of late-1808 into January 1809 when Napoleon intervened in the Peninsula in person and led the veterans of the Grande Armée to join the survivors of his failed first invasion attempt and sought to crush the armies of the Spanish Juntas and the British under Sir John Moore who sought to come to their aid. The climax of this campaign was the French capture of Madrid and Moore’s posthumous victory at Corunna which bought time to evacuate his troops. The next campaign is that by the French to secure Eastern Spain, culminating, after a series of initial setbacks, with Suchet’s advance from Saragossa to Valencia over the course of 1809-1812, snapping up fortresses and defeating the armies that were sent to cover them. His victory, however, was never entirely complete and 1813-1814 in this theatre saw British troops land to aid the resurgent Spanish forces. The last two campaigns represent Wellington’s attempts to liberate Spain. The first of these, in 1812, saw what was arguably his greatest battlefield victory at Salamanca but ultimately ended with overstretch and a dangerous retreat back to Portugal. The second, launched in the summer of 1813, saw the combined French armies crushed at Vitoria followed by an advance that eventually took the allies over the Pyrenees to Bayonne and Toulouse. Also included in the game are a small number of standalone battles that fall outside the main four campaigns, most notably the 1806 Battle of Maida – fought in Italy rather than Spain, this nevertheless saw many future Peninsular commanders and was the first British victory against the French since the conclusion of the Egyptian campaign five years previously.

To read more on the details behind Wellington's Peninsular War see the Designers Notes.

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  • Over 180 scenarios to include the battles of Salamanca, Vitoria, Coruna, Orthez and many more.
  • First 60 scenarios focused specifically for play against the A/I.
  • Two tutorial scenarios to help players learn the game system.
  • Scenarios range from small to large and have versions designed for both play against the A/I as well as those focused on PBEM.


  • Three campaigns are included covering 1809, 1812 & 1813.

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  • Turn scale is either 15 or 10 minute turns.
  • Over 50 maps with the largest being over 55,000 hexes.
  • Scenario and Campaign Editors.


  • Melee across a hexside or into a hex that would cause Disorder results in the same Melee penalty as if the unit was Disordered.
  • Units defending in Melee fire at 100% fire.
  • No Detached Melee optional rule introduced.
  • Movement Threat Disorder optional rule introduced.
  • Default optional rules set to "phased" play. Can be changed as desired.
  • Added button to return to Default on the Optional Rules Dialog.
  • A/I adjustments to path finding, target acquisition, stacking and other tweaks.

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  • Project Coordinator: Rich Hamilton
  • Scenario Design: Richard White
  • Graphics Team: Andrew Bamford, Joe Amoral
  • Scenario Maps: Richard White
  • OOB's: Andrew Bamford
  • Playtesters: Simon Patrick, Beric Kimball, Andy Moss, Jim Hall, Atle Jenssen, Claes Melbro, Doug Miller, Jim Owczarski, Logan Murrill, Mike Petro & Gary Bezant

System Requirements

Windows Vista, 7, 8, or 10
Processor: 1 GHz
Disk Space: 1 GB
Memory: 1 GB

This wargame is for sale at The John Tiller Software Store