Military Contracts

John Tiller Software has had a number of contracts for more than 10 years with military customers such as the Air Force and Navy. Below is a list of contracts for which John Tiller Software was the prime or principle contractor and some of the others for which John Tiller Software was a subcontractor. In many of these contracts, the Information Technology and Systems Center (ITSC) at the University of Alabama at Huntsville was a subcontractor.

In general, these projects involved developing professional military versions of the commercial software sold by John Tiller Software for research and education and so leveraged a great deal of existing development, user interface features, and multimedia. Likewise, under SBIR and STTR contracts, there is a requirement that the contractor commercialize the results of those contracts and this has resulted in enhancement to the commercial products. This combination of commercial and military development has produced a very high level of productivity that has benefited both commercial and military customers.

If you would like to request more information on any of these projects or would like to make an enquiry about a new project, please contact Support.

Main Contracts

TopicCustomerTime Period
Techniques to Adjust Computational Trends Involving Changing Data Navy Training Systems, Orlando, Florida (Subcontract to Oasys) Oct 2017 - Apr 2018
Airpower Doctrine Wargaming Software Squadron Officer College, Maxwell AFB, Alabama Sep 2016 - Dec 2016
Basic Studies on Wargaming of Advanced Weaponry Air Force Office of Scientific Research, Arlington, Virginia Mar 2016 - Feb 2019
Fleet Battle School Continued Development Naval Undersea Warfare Center, Newport, Rhode Island Sep 2015 - Mar 2016
Fleet Battle School Initial Development Navy Warfare Development Command, Norfolk, Virginia May 2015 - Sep 2015
Understanding the Psychological / Behavioral Effects of Advanced Weaponry Air Force Office of Scientific Research (Subcontract to UNM) Feb 2015 - Jan 2018
TAV Apple and Mobile Devices Squadron Officer College, Maxwell AFB, Alabama Aug 2014 - Aug 2015
TAV Interface Refinements Squadron Officer College, Maxwell AFB, Alabama Sep 2012 - May 2013
TAV Nuclear, Leadership, Critical Thinking, and Decision Making Enhancements Squadron Officer College, Maxwell AFB, Alabama Sep 2011 - Apr 2012
Virtual Air and Space Operations Center (VAOC) Squadron Officer College, Maxwell AFB, Alabama Aug 2011 - Aug 2012
Innovative Combat Simulation to Craft Tomorrow's UAV Operational Doctrine, Phase I STTR Air Force Rome Research Lab, Rome, New York May 2010 - Feb 2011
Research into Future Naval Combat Navy Strategic Studies Group, Newport, Rhode Island May 2010 - Jun 2010
Nuclear Enterprise Task - TAV Simulation Squadron Officer College, Maxwell AFB, Alabama Oct 2009 -
Mar 2010
Basic Studies on Electro-Energetic Physics Weapons Technologies Air Force Office of Scientific Research, Arlington, Virginia Aug 2009 - Nov 2014
Deployment Editor TAV Enhancements Squadron Officer College, Maxwell AFB, Alabama May 2009 - Sep 2009
Air Operations Center TAV Enhancements Squadron Officer College, Maxwell AFB, Alabama Nov 2008 - Mar 2009
Advanced Combat Simulation for More Effective Anti-Terrorist Operations, Phase I STTR Air Force Office of Scientific Research, Arlington, Virginia Aug 2007 - May 2008
Modern Air Power DEEP Support Air Force Rome Research Lab, Rome, New York Aug 2007 - Aug 2007
Modern Air Power Cyber-Kinetic Simulation Air Force Rome Research Lab, Rome, New York Jul 2007 -
Aug 2007
Research into Optimal Tactics for Asymmetric Warfare Air Force Office of Scientific Research, Arlington, Virginia Apr 2006 -
Apr 2009
Modern Air Power Visualization Project, ETTAP Air Education and Training Command, San Antonio, Texas Oct 2004 -
Jul 2005
Adaptive Artificial Intelligence for Next Generation Conflict, Phase II STTR Air Force Office of Scientific Research, Arlington, Virginia May 2004 - Aug 2006
Adaptive Artificial Intelligence for Next Generation Conflict, Phase I STTR Air Force Office of Scientific Research, Arlington, Virginia Aug 2003 - May 2004

Wargame Technology

John Tiller Software has developed a large amount of proprietary wargame technology over the years that provides the basis for very efficient project development over a wide variety of military settings.

  • Squad Battles - A turn-based squad-level tactical simulation engine focusing on small unit tactics. For evaluation, contact Support and request Squad Battles: Modern War.
  • Armor Battles - A turn-based platoon-level tactical simulation engine focusing on ranged fire engagements. For evaluation, contact Support and request Panzer Battles: Battles of Normandy.
  • Modern Campaigns - A turn-based operational level simulation engine. For evaluation, contact Support and request Modern Campaigns: Danube Front.
  • Strategic War - A turn-based grand operational simulation engine. For evaluation, contact Support and request Strategic War: War on the Southern Front.
  • Naval Campaigns - A real-time naval simulation engine. For evaluation, contact Support and request Naval Campaigns: Midway.
  • Modern Air Power - A real-time airpower simulation engine. For evaluation, contact Support and request Modern Air Power: War Over The Mideast.