Campaign 1776



Overview

In the late 1700's, the 13 British colonies in America decided to do something incredible: declare their independence from their King and country. The resulting struggle would pit the most powerful country in the world against this rebellion. The outcome would decide the fate of the new world.

Campaign 1776 allows you to recreate most all of the major battles of the American Revolution. The battles of Bunker Hill, Guilford Courthouse, Saratoga, Yorktown, and many others are covered in high detail allowing you to command either American or British forces against both human and computer-controlled opponents. And in the campaign game, you can fight several linked battles in campaigns of the north, center, and south.

As the American commander, can you win independence against the powerful British forces sent against you or as the British commander, can you put down the rebellion in the colonies and restore them to British rule?

Click to Enlarge

Scenarios

Campaign 1776 has 50 scenarios and 4 campaign games including:

  • "Battle Road", the initial fighting at Concord and Lexington, April 19th, 1775
  • Bennington, August 16th, 1777
  • Brandywine, September 11th, 1777
  • Bunker Hill, June 17th, 1775
  • Camden, August 16th, 1780
  • Cowpens, January 17th, 1781
  • Eutaw Springs, September 8th, 1781
  • Germantown, October 4th, 1777
  • Guilford Courthouse, March 15th, 1781
  • Hobkirk Hill, April 25th, 1781
  • Hubbardton, July 7th, 1777
  • Kings Mountain, October 7th, 1780
  • Monmouth, June 28th, 1778
  • Oriskany, August 6th, 1777
  • Princeton, January 3rd, 1777
  • Rhode Island, August 28-29th, 1778
  • First Saratoga, September 19th, 1777
  • Second Saratoga, October 7th, 1777
  • Trenton, December 26th, 1776
Click to Enlarge

Features

Game features include:

  • Game scale is 125 feet to a hex with 5 minute turns.
  • Both 2D and 3D views of the battlefield are supported.
  • Units are mainly at the company level including infantry, cavalry, artillery, leaders, and supply wagons.
  • Specialized units such as Militia, Light Infantry, Grenadiers, and Indians.
  • Detailed weapons including muskets, rifles, carbines, bayonets, and various artillery from 2 pounders up to 32 pounders.
  • Command, Fatigue, Supply, and Terrain rules all affect game play.

Campaign 1776 provides multiple play options including play against the computer AI, Play by E-mail (PBEM), LAN & Internet "live" play, and two player hotseat.

Click to Enlarge

Changes

This release of Campaign 1776 is version 1.10 and includes all changes from the original release through update 1.09. See the Changes File Preview below for more detail. Note: this version of Campaign 1776 is fully compatible with version 1.09 released by HPS Simulations. Scenarios and battle files for the two versions are compatible for all purposes including PBEM and Internet play.

Click to Enlarge

File Previews

Here are some files from the game:


Credits

  • Design and Development: John Tiller
  • Artist: Joseph Amoral
  • Uniform Research: Mark Adams
  • Background Music: Thomas Hook
  • Playtesters: Mark Adams, Bill Keys, Mark Trowbridge, Skip Taylor, and Roger Batchelder

System Requirements

Windows XP, Vista, 7, 8, or 10
Processor: 1 GHz
Disk Space: 1 GB
Memory: 1 GB

This wargame is for sale at The John Tiller Software Store